Displaying Circles 71 - 80 Of 582 in Free 3D Tutorials
My name is Pablo F.G. And this is my first tutorial. Here I will explain the procedures and techniques I used to create this Image, the L.Van Beethoven Bust, focused most on the model itself. I made this as a general practice and for fun, and is base
  • Click:754859
  • Comment:0
  • Author:Pablo,Fernandez,Gomez
Pick the Udeflector in the viewport, and under the modify panel, pick the Torus Knot, leave the parameters as default.
  • Click:269199
  • Comment:0
  • Author:Qin,Shiyong
To have the texture of the object can be seen on the screen, create a light 'Omni' on the screen. Then specify its position above the objects' floor 'so that the texture can be seen properly.
  • Click:247874
  • Comment:0
  • Author:MyAvatarInside
I spent many hours doing research to find some good reference material and to get an idea about camera angles and the kind of feeling I wanted to recreate in my piece. Finally I found a couple of shots that really inspired me, where the alligator had
  • Click:350110
  • Comment:0
  • Author:Massimo,Righi
The first thing was to do some research to find some good references, having in mind the final result I wanted to achieve. I wasn't able to find all the views of the same frog that I wanted, so I mixed a lot of different frogs in order to
  • Click:405537
  • Comment:0
  • Author:Massimo,Righi
6-now place it somewhere as you like, and do the settings according to your need, in this case i have played with light intensity, hotspot beam and falloff field to cover my scene, but you could play with your own settings until you get your desired
  • Click:293226
  • Comment:0
  • Author:Aziz,Khan
I have used Maya 8.0 for the modeling (polygonal) and Mental Ray for the rendering. The lighting is given by an HDRI probe and two lights. Background and depth of field are rendered within Maya. There is no postwork, only an accentuation of the contr
  • Click:355805
  • Comment:0
  • Author:Massimo,Righi
I use a duel monitor setup that allows me to keep all my palettes and individual tool icons open on the second monitor. On the left is the tool palette that you would have to access if you didn’t have the space to display all the individual tools. In
  • Click:413417
  • Comment:0
  • Author:Michael,Little
This tutorial is complex from the point of view of modeling, because the user will pass thorough different techniques like surface tools(spline modeling), mesh edit (polygonal modeling), mesh smooth. This tutorial is not recommended to beginners, alt
  • Click:398351
  • Comment:0
  • Author:3dm3
Scroll down to Brazil CSG Server, enable Ground Plane and select a dark grey color (Fig. C), go to environment and select white for the background (Fig. D) These colors wont be the final ground and background colors, we will play around with them lat
  • Click:327986
  • Comment:0
  • Author:Emre,Gorenemregoren